Rendertree connecting an image to the displacement parameter
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Question
"Why am I not able to connect my RGB image to the Displacement parameter in the RenderTree?"
Answer
Displacement in SOFTIMAGE|XSI only takes Scalar inputs ...and you have an RGB image. You need to convert your RGB image into Scalar values. </u HTMLFixup>
More Information
- In the Render Tree view, select Color2Scalar from the Shaders drop-down menu
- Connect the output of the RGB image to the input of Color2Scalar
- Connect the output of Color2Scalar to the input of the Displacement parameter
Tip |
Don't forget to set the Geometry Approximation! (see Reference below) |
References
Shaders, Lights & Cameras guide:
Advanced Materials & Textures chapter; Creating a Displacement Map section
Applies To: XSI 1.0 on NT,Win2K,Irix
Posted: 11/22/2000
This page was last modified 09:56, 22 Nov 2005.
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