Preview using the camera from the camera viewport
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Symptom
Your scene contains multiple cameras and you have selected a camera other than the default one as your viewing camera. Problem: You want to Render>Preview a frame using the non-default camera, but SOFTIMAGE|XSI always uses the default Camera to preview.
Cause
In SOFTIMAGE|XSI the preview, similar to the render, is using the current pass' camera and is not linked to the viewports.
Solution
Set a viewport to Camera>Render Pass so that way you are always looking through the rendering camera.
OR
From the Render toolset, select Render>Options... Access the Format tab and define the desired preview camera from the Output Camera text box pull-down menu.
References
Fundamentals guide:
Viewing Your Work chapter; Camera Views section
Rendering guide:
</FONT>Passes & Partitions chapter; Controlling the Active Camera in the Render Pass section
Rendering Options chapter; Specifying the Format Options (Global Only)>To define a render-pass camera.
Applies To: XSI 1.0 on NT,Win2K,Irix
Posted: 11/22/2000

