Crosswalk

Table of contents

Latest Version

Crosswalk v2.5.1 Download (http://www.softimage.com/downloads/Crosswalk20/default.aspx)

What's New in Crosswalk 2.6

New Features

  • Maya to XSI Camera interoperability rewrite
  • 3dsMax 8.0 and Maya 7.0 are back in the list of Crosswalk supported applications.

Fixes

Softimage XSI - dotXSI & COLLADA

  • UDEV00244859 - Add "Check For Updates" button that opens a netview on the Crosswalk download page.
  • UDEV00244946 - Add "..." to the Crosswalk XSI Import/Export menu items


Maya - dotXSI

  • UDEV00241678 - Maya and XSI Camera interoperability rewrite
  • UDEV00244931 - Add Maya 7.0 support back in
  • UDEV00238335 - Crosswalk plug-in causes problems in the Maya Project window
    Important You need to delete all the occurrence of the old Crosswalk preferences from your Maya userPrefs.mel for this fix to work.


3dsMax - dotXSI

  • UDEV00244932 - Add 3dsMax 8.0 support back in


Known Problems


Softimage|XSI - dotXSI & COLLADA

  • UDEV00237609 - COLLADA: XSI® export material name that contains period causes other applications like Maya®, 3ds Max®, Feeling Viewer and FX Composer to crash
  • UDEV00235874 - COLLADA: Crash exporting a cgFX Material not formated for COLLADA
  • UDEV00234563 - COLLADA: Wrong base pose with negative scaling on bones
  • UDEV00236937 - Maya® -> Crosswalk -> XSI® -> COLLADA: unexpected material name change
  • UDEV00236609 - Crosswalk exporter file browser is filtering only *.*

Softimage|XSI - FBX

  • UDEV00237231 - FBX Import memory leaks
  • UDEV00237240 - FBX Export memory leaks
  • UDEV00237249 - FBX Importer crashes when loading a specific file - Autodesk® library related
  • UDEV00236545 - FBX: Command doesn't log file path or any options as argument

3dsMax - dotXSI

  • UDEV00244874 - Export from 3dsMax with Windows “Regional and Language Options” different from English fails – Workaround, set it to English. Decimal separator needs to be a period.
  • UDEV00235552 - 3ds Max® Interop - Freeze at import when when updating with sub materials on same session as export
  • UDEV00235838 - Incorrect DotXSI Export result with UVW's W value (from 3ds Max®)

Maya - dotXSI

  • UDEV00237033 - Maya® Interop: constraints in Maya® are not well supported at export
  • UDEV00237353 - Texture repeats not imported into Maya® properly
  • UDEV00237354 - Symmetric dupe exports badly to Maya®
  • UDEV00235628 - Skin / Envelopes made with "rigid Bind" in Maya® are not supported in Crosswalk
  • UDEV00236036 - Maya® Interop: Re-link material is not working with cluster materials
  • UDEV00236550 - Maya® Interop: Info tab comments column doesn't resize to window size, some comments are cut out


Previous Versions What's New

Crosswalk v2.5.2

New Features

  • FaceRobot 1.9 detection and plugin installation
  • Installation of the FaceRobot 1.9 importer and operator for Maya (win32) and XSI (win32 and win64)


Softimage XSI - dotXSI & COLLADA

  • Setup - Installation of the FaceRobot 1.9 importer and operator for XSI (win32 and win64)

Maya - dotXSI

  • Setup - Installation of the FaceRobot 1.9 importer and operator for Maya (win32)
  • UDEV00244326 - Crosswalk 2.5.1 does not contain the Maya8.0 64 bit plugin - added back in 2.5.2
  • UDEV00244370 - Maya - The imported Timeline min/max is not rescaled according to the frame rate
  • UDEV00244371 - Maya - Mesh using the softmaterial from FaceRobot doesn't render or display in Shaded mode


Face Robot - dotXSI

  • UDEV00243264 - Setup - FaceRobot 1.9 detection and plugin installation

Crosswalk v2.5.1

New Features

  • Maya 2008 support
  • 3dsMax 2008 support

Softimage XSI - dotXSI & COLLADA

  • UDEV00242503 - XSI: Bad texture space references in Crosswalk 2.5 / Regression
  • UDEV00243786 - XSI: When exporting - error messages contain invalid character


Maya - dotXSI

  • UDEV00243267 - Add Maya 2008 support
  • UDEV00243270 - Animation FCurve - error with the tangents of dotxsi import into Maya
  • UDEV00243518 - Maya import is incorrect with the presence of scaling shear
  • UDEV00243314 - Removed Maya 7support


3dsMax - dotXSI

  • UDEV00243262 - Add 3dsMax 2008 supprot
  • UDEV00243314 - Removed 3dsMax 8 support


Face Robot - dotXSI

  • UDEV00243787 - Fail exporting a scene from FaceRobot

Crosswalk v2.5

New Features

  • XSI - Polygon Cluster import/export support
  • XSI - Mixer/Track/ActionClip import/export (including Shape animation)
  • XSI - Optional timeline import
  • XSI/COLLADA - Papervision3D compatibility
  • Maya - Shape animation import
  • 3dsMax - Object Offset transform support


Softimage XSI - dotXSI & COLLADA

  • UDEV00240028 XSI - All materials are exported - new UI option: "Export Used Materials And Images Only"
  • UDEV00241714 XSI - Export of used materials and texture only - new UI option: "Export Used Materials And Images Only"
  • UDEV00234544 XSI - Support relative path at export - New UI Option "Keep Referenced Paths Relative"
  • UDEV00240419 XSI - Crosswalk omits the name on custom parameter sets on shaders

Softimage XSI - COLLADA

  • UDEV00240527 COLLADA - Missing uv bindings or missing profile cg
  • UDEV00240528 COLLADA - Duplicated instance materials with incorrect bindings
  • UDEV00241980 COLLADA - Loading file exported from Poser Crash XSI
  • UDEV00241999 COLLADA - When a mesh with shape key is under a model, the controller is not instanciated
  • UDEV00236209 COLLADA - ShapeKey name preservation
  • UDEV00236487 COLLADA - Shape anim not exported if object is enveloped
  • UDEV00237659 COLLADA - The <library_controllers> is after the <scene> element when exporting shape keys
  • UDEV00224556 COLLADA - Imported Relative path with "../" kind of path are exported as absolute path
  • UDEV00239065 COLLADA - no bind_material where the controller is instantiated (skin/morph)
  • UDEV00242142 COLLADA - Papervision3D compatibility: UV parameters must be exported as S and T

Softimage XSI - dotXSI

  • UDEV00215688 XSI - XSI complete Mixer/Track/ActionClip import/export (including Shape anim)
  • UDEV00237663 XSI - Crash importing from Maya - Object Specific
  • UDEV00240068 XSI - Polygon Clusters export/import support
  • UDEV00240106 XSI - importing timelines - new UI option: "Import Timeline Settings"
  • UDEV00237746 XSI - XWalk - dotXSI - XSI - Export and import, crash - on Instance re-connection
  • UDEV00237039 XSI - Complex dotXSI Crosswalk file crashing on import
  • UDEV00236414 XSI - dotXSI - crash importing specific .xsi (custom Pset)
  • UDEV00174825 XSI - DotXSI5 | Shape keys - Pollution in the animation mixer sources

Maya - dotXSI

  • UDEV00241750 Maya - Shape anim import
  • UDEV00241383 Maya - Crash importing dotXSI file
  • UDEV00240911 Maya - Names must not have leading 0
  • UDEV00240912 Maya - Additional objects are reimported with update on the way back
  • UDEV00240913 Maya - Animation might be lost on update on the way back - New UI Option: "Animations. (Update animations)"
  • UDEV00240914 Maya - The model needs to be in bind pose when exporting/importing
  • UDEV00238756 Maya - Objects with Neutral pose don't have their transform correct

3dsMax - dotXSI

  • UDEV00242312 3dsMax - Support object offset transformation
  • UDEV00241697 3dsMax - Export level from Max and import in XSI
  • UDEV00241631 3dsMax - Crash upon importing file ( exported out of max )

3dsMax & Maya - dotXSI

  • UDEV00240916 Crosswalk - Maya/Max - mesh update destroy original maya/max node in hierarchy resulting loss in connections and custom data

Face Robot 1.8

  • UDEV00239878 Add setup detection of Face Robot 1.8

Crosswalk v2.06

  • UDEV00240321 - Crosswalk for XSI does not support relative and absolute paths
  • UDEV00240381 - Import, polymatricks operator is applied on a skinned mesh affecting the skinning computation
  • UDEV00240180 - CgFX/Collada Export: surface parameters have wrong type
  • UDEV00238267 - Collada: when exporting skinning, hierarchy is not always maintained
  • UDEV00240380 - Collada: output of XSI unit value: <unit meter="0.1" name="decimeter">
  • UDEV00240377 - Crosswalk importer is broken with XSI v6.5
  • UDEV00238160 - 3dsMax Japanese version: Texture is not exported


Crosswalk 2.05

  • UDEV00239482 - Added support for XSI 6 Mod Tool and XSI 6.5
  • UDEV00239670 - COLLADA - When importing lights, set the intensity to 1.0 or load the XSI Extra information if present.
  • UDEV00239796 - Crash when importing skinned and shape animated character into 3dsmax
  • UDEV00235602 - Max Interop - Shapekeys override skin deformers in Max
  • UDEV00239443 - RealTime Shader - Crash Importing twice a COLLADA file with cg shader


Crosswalk 2.04

  • UDEV00237688 XWalk - Maya - dotXSI - Importing envelope in Maya does not work
  • UDEV00238682 Crosswalk for Maya Linux 64 bit
  • UDEV00238802 Collada, texture alpha driven transparency (A_ONE) exported as fully transparent according to the spec.
  • UDEV00236601 Problem exporting asset + rig
  • UDEV00237458 Importing large .XSI files


Crosswalk 2.03

  • UDEV00237179 - Crosswalk Update into Maya® crash - Maya® LOD
  • UDEV00238092 - Geometry will not update on existing mesh inside of Maya Crosswalk Plug-in
  • UDEV00237192 - Maya® - Added support for external reference when matching elements at update
  • UDEV00236648 - Maya® Interop - Crash trying to import update back to Maya® with specific parenting structure
  • UDEV00238162 - XSI to Maya, joint name is lost
  • UDEV00236203 - COLLADA - Point light translation animation is not working
  • UDEV00234390 - dotXSI6 - shape keys names are not preserved at Import
  • UDEV00237995 - Setup fails on Japanese 64 bit OS

Crosswalk 2.0

  • Automatic detection and installation of Crosswalk in 3ds Max®, Maya® and XSI®
  • New Crosswalk Setup, including 3ds Max®, Maya®, XSI® converter and Crosswalk|SDK aka FTK
  • New and updated examples, such as dotXSIConverter, SLTest and XSIDump
  • Updated documentation: Crosswalk Guide
  • Copy 2D Texture Files option is now accessible (ref. bug # UDEV00236578)

Crosswalk Articles


Crosswalk Online Documentation

The Crosswalk download installs with a complete set of documentation, but you can also view the current documentation online from this wiki:




This page was last modified 09:01, 13 May 2008.
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