Crosswalk
| Table of contents |
[edit]
Latest Version
Crosswalk v2.5.1 Download (http://www.softimage.com/downloads/Crosswalk20/default.aspx)
[edit]
What's New in Crosswalk 2.6
[edit]
New Features
- Maya to XSI Camera interoperability rewrite
- 3dsMax 8.0 and Maya 7.0 are back in the list of Crosswalk supported applications.
[edit]
Fixes
Softimage XSI - dotXSI & COLLADA
- UDEV00244859 - Add "Check For Updates" button that opens a netview on the Crosswalk download page.
- UDEV00244946 - Add "..." to the Crosswalk XSI Import/Export menu items
Maya - dotXSI
- UDEV00241678 - Maya and XSI Camera interoperability rewrite
- UDEV00244931 - Add Maya 7.0 support back in
- UDEV00238335 - Crosswalk plug-in causes problems in the Maya Project window
- Important You need to delete all the occurrence of the old Crosswalk preferences from your Maya userPrefs.mel for this fix to work.
3dsMax - dotXSI
- UDEV00244932 - Add 3dsMax 8.0 support back in
[edit]
Known Problems
Softimage|XSI - dotXSI & COLLADA
- UDEV00237609 - COLLADA: XSI® export material name that contains period causes other applications like Maya®, 3ds Max®, Feeling Viewer and FX Composer to crash
- UDEV00235874 - COLLADA: Crash exporting a cgFX Material not formated for COLLADA
- UDEV00234563 - COLLADA: Wrong base pose with negative scaling on bones
- UDEV00236937 - Maya® -> Crosswalk -> XSI® -> COLLADA: unexpected material name change
- UDEV00236609 - Crosswalk exporter file browser is filtering only *.*
Softimage|XSI - FBX
- UDEV00237231 - FBX Import memory leaks
- UDEV00237240 - FBX Export memory leaks
- UDEV00237249 - FBX Importer crashes when loading a specific file - Autodesk® library related
- UDEV00236545 - FBX: Command doesn't log file path or any options as argument
3dsMax - dotXSI
- UDEV00244874 - Export from 3dsMax with Windows “Regional and Language Options” different from English fails – Workaround, set it to English. Decimal separator needs to be a period.
- UDEV00235552 - 3ds Max® Interop - Freeze at import when when updating with sub materials on same session as export
- UDEV00235838 - Incorrect DotXSI Export result with UVW's W value (from 3ds Max®)
Maya - dotXSI
- UDEV00237033 - Maya® Interop: constraints in Maya® are not well supported at export
- UDEV00237353 - Texture repeats not imported into Maya® properly
- UDEV00237354 - Symmetric dupe exports badly to Maya®
- UDEV00235628 - Skin / Envelopes made with "rigid Bind" in Maya® are not supported in Crosswalk
- UDEV00236036 - Maya® Interop: Re-link material is not working with cluster materials
- UDEV00236550 - Maya® Interop: Info tab comments column doesn't resize to window size, some comments are cut out
[edit]
Previous Versions What's New
[edit]
Crosswalk v2.5.2
New Features
- FaceRobot 1.9 detection and plugin installation
- Installation of the FaceRobot 1.9 importer and operator for Maya (win32) and XSI (win32 and win64)
Softimage XSI - dotXSI & COLLADA
- Setup - Installation of the FaceRobot 1.9 importer and operator for XSI (win32 and win64)
Maya - dotXSI
- Setup - Installation of the FaceRobot 1.9 importer and operator for Maya (win32)
- UDEV00244326 - Crosswalk 2.5.1 does not contain the Maya8.0 64 bit plugin - added back in 2.5.2
- UDEV00244370 - Maya - The imported Timeline min/max is not rescaled according to the frame rate
- UDEV00244371 - Maya - Mesh using the softmaterial from FaceRobot doesn't render or display in Shaded mode
Face Robot - dotXSI
- UDEV00243264 - Setup - FaceRobot 1.9 detection and plugin installation
[edit]
Crosswalk v2.5.1
New Features
- Maya 2008 support
- 3dsMax 2008 support
Softimage XSI - dotXSI & COLLADA
- UDEV00242503 - XSI: Bad texture space references in Crosswalk 2.5 / Regression
- UDEV00243786 - XSI: When exporting - error messages contain invalid character
Maya - dotXSI
- UDEV00243267 - Add Maya 2008 support
- UDEV00243270 - Animation FCurve - error with the tangents of dotxsi import into Maya
- UDEV00243518 - Maya import is incorrect with the presence of scaling shear
- UDEV00243314 - Removed Maya 7support
3dsMax - dotXSI
- UDEV00243262 - Add 3dsMax 2008 supprot
- UDEV00243314 - Removed 3dsMax 8 support
Face Robot - dotXSI
- UDEV00243787 - Fail exporting a scene from FaceRobot
[edit]
Crosswalk v2.5
New Features
- XSI - Polygon Cluster import/export support
- XSI - Mixer/Track/ActionClip import/export (including Shape animation)
- XSI - Optional timeline import
- XSI/COLLADA - Papervision3D compatibility
- Maya - Shape animation import
- 3dsMax - Object Offset transform support
Softimage XSI - dotXSI & COLLADA
- UDEV00240028 XSI - All materials are exported - new UI option: "Export Used Materials And Images Only"
- UDEV00241714 XSI - Export of used materials and texture only - new UI option: "Export Used Materials And Images Only"
- UDEV00234544 XSI - Support relative path at export - New UI Option "Keep Referenced Paths Relative"
- UDEV00240419 XSI - Crosswalk omits the name on custom parameter sets on shaders
Softimage XSI - COLLADA
- UDEV00240527 COLLADA - Missing uv bindings or missing profile cg
- UDEV00240528 COLLADA - Duplicated instance materials with incorrect bindings
- UDEV00241980 COLLADA - Loading file exported from Poser Crash XSI
- UDEV00241999 COLLADA - When a mesh with shape key is under a model, the controller is not instanciated
- UDEV00236209 COLLADA - ShapeKey name preservation
- UDEV00236487 COLLADA - Shape anim not exported if object is enveloped
- UDEV00237659 COLLADA - The <library_controllers> is after the <scene> element when exporting shape keys
- UDEV00224556 COLLADA - Imported Relative path with "../" kind of path are exported as absolute path
- UDEV00239065 COLLADA - no bind_material where the controller is instantiated (skin/morph)
- UDEV00242142 COLLADA - Papervision3D compatibility: UV parameters must be exported as S and T
Softimage XSI - dotXSI
- UDEV00215688 XSI - XSI complete Mixer/Track/ActionClip import/export (including Shape anim)
- UDEV00237663 XSI - Crash importing from Maya - Object Specific
- UDEV00240068 XSI - Polygon Clusters export/import support
- UDEV00240106 XSI - importing timelines - new UI option: "Import Timeline Settings"
- UDEV00237746 XSI - XWalk - dotXSI - XSI - Export and import, crash - on Instance re-connection
- UDEV00237039 XSI - Complex dotXSI Crosswalk file crashing on import
- UDEV00236414 XSI - dotXSI - crash importing specific .xsi (custom Pset)
- UDEV00174825 XSI - DotXSI5 | Shape keys - Pollution in the animation mixer sources
Maya - dotXSI
- UDEV00241750 Maya - Shape anim import
- UDEV00241383 Maya - Crash importing dotXSI file
- UDEV00240911 Maya - Names must not have leading 0
- UDEV00240912 Maya - Additional objects are reimported with update on the way back
- UDEV00240913 Maya - Animation might be lost on update on the way back - New UI Option: "Animations. (Update animations)"
- UDEV00240914 Maya - The model needs to be in bind pose when exporting/importing
- UDEV00238756 Maya - Objects with Neutral pose don't have their transform correct
3dsMax - dotXSI
- UDEV00242312 3dsMax - Support object offset transformation
- UDEV00241697 3dsMax - Export level from Max and import in XSI
- UDEV00241631 3dsMax - Crash upon importing file ( exported out of max )
3dsMax & Maya - dotXSI
- UDEV00240916 Crosswalk - Maya/Max - mesh update destroy original maya/max node in hierarchy resulting loss in connections and custom data
Face Robot 1.8
- UDEV00239878 Add setup detection of Face Robot 1.8
[edit]
Crosswalk v2.06
- UDEV00240321 - Crosswalk for XSI does not support relative and absolute paths
- UDEV00240381 - Import, polymatricks operator is applied on a skinned mesh affecting the skinning computation
- UDEV00240180 - CgFX/Collada Export: surface parameters have wrong type
- UDEV00238267 - Collada: when exporting skinning, hierarchy is not always maintained
- UDEV00240380 - Collada: output of XSI unit value: <unit meter="0.1" name="decimeter">
- UDEV00240377 - Crosswalk importer is broken with XSI v6.5
- UDEV00238160 - 3dsMax Japanese version: Texture is not exported
[edit]
Crosswalk 2.05
- UDEV00239482 - Added support for XSI 6 Mod Tool and XSI 6.5
- UDEV00239670 - COLLADA - When importing lights, set the intensity to 1.0 or load the XSI Extra information if present.
- UDEV00239796 - Crash when importing skinned and shape animated character into 3dsmax
- UDEV00235602 - Max Interop - Shapekeys override skin deformers in Max
- UDEV00239443 - RealTime Shader - Crash Importing twice a COLLADA file with cg shader
[edit]
Crosswalk 2.04
- UDEV00237688 XWalk - Maya - dotXSI - Importing envelope in Maya does not work
- UDEV00238682 Crosswalk for Maya Linux 64 bit
- UDEV00238802 Collada, texture alpha driven transparency (A_ONE) exported as fully transparent according to the spec.
- UDEV00236601 Problem exporting asset + rig
- UDEV00237458 Importing large .XSI files
[edit]
Crosswalk 2.03
- UDEV00237179 - Crosswalk Update into Maya® crash - Maya® LOD
- UDEV00238092 - Geometry will not update on existing mesh inside of Maya Crosswalk Plug-in
- UDEV00237192 - Maya® - Added support for external reference when matching elements at update
- UDEV00236648 - Maya® Interop - Crash trying to import update back to Maya® with specific parenting structure
- UDEV00238162 - XSI to Maya, joint name is lost
- UDEV00236203 - COLLADA - Point light translation animation is not working
- UDEV00234390 - dotXSI6 - shape keys names are not preserved at Import
- UDEV00237995 - Setup fails on Japanese 64 bit OS
[edit]
Crosswalk 2.0
- Automatic detection and installation of Crosswalk in 3ds Max®, Maya® and XSI®
- New Crosswalk Setup, including 3ds Max®, Maya®, XSI® converter and Crosswalk|SDK aka FTK
- New and updated examples, such as dotXSIConverter, SLTest and XSIDump
- Updated documentation: Crosswalk Guide
- Copy 2D Texture Files option is now accessible (ref. bug # UDEV00236578)
[edit]
Crosswalk Articles
[edit]
Crosswalk Online Documentation
The Crosswalk download installs with a complete set of documentation, but you can also view the current documentation online from this wiki:
- Crosswalk Guide (online viewing with Google Free Search) (http://softimage.wiki.avid.com/xwalkdocs/hh_start.htm)
This page was last modified 09:01, 13 May 2008.
This page has been accessed 25411 times.

