Changing the ground picture in a legacy environment shader

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Summary

You have applied a Legacy Environment Shader e.g. day, night to your object(since the shader is calculated by secondary rays, you need to turn the transparency/reflectivity of the object to see the shader). You now want to change the default ground texture, which is the noicon.pic.



Steps

1)Go to the explorer material>environment>legacy_day>ground texture> noicon_pic.

2).Now open up a browser(shortcut ‘5’) to browse to the texture you want to use. Drag and drop the same under the noicon_pic. Now you will have the noicon_pic replaced by the new texture.



More Information Note: The clip  will still be called noicon_pic until you rename it manually

References



Applies To: XSI 1.5 on NT,Win2K,Irix

Posted: 3/20/2001


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